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Anatolyj
Posted on: Mar 7 2017, 03:38 PM


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Hi
There is an idea - if possible, add to Fusion some freeze mode, for keep (stop) current incoming spectral picture, and would be explore such static freezed imprint via Fusion's slicers (1-8). Damn, would be cool.

And it seems found some issue - sometimes during move slicer, occur very short overload spike in master output (with value 666). And it seems this issue reproduce only in default "Smoothness" handle value. And if slightly increase it, then issue not reproduced. See in video: http://www.mediafire.com/file/rvyn5pgwgaz2...sion370clip.mp4

Win7 64bit, vst 64bit
  Forum: GRM Tools · Post Preview: #148452 · Replies: 0 · Views: 10,716

Anatolyj
Posted on: Mar 6 2017, 08:23 PM


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ohmy.gif Oh, i just now noticed, about added square (and not only) wave in pitchaccum.
Thanks !
  Forum: GRM Tools · Post Preview: #148450 · Replies: 1 · Views: 13,959

Anatolyj
Posted on: Mar 6 2017, 05:07 PM


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Damn, i forgot, really i increased card buffer. Then all ok, sorry.
  Forum: GRM Tools · Post Preview: #148449 · Replies: 11 · Views: 38,068

Anatolyj
Posted on: Mar 6 2017, 03:10 PM


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QUOTE (grmtools @ Mar 6 2017, 01:53 PM) *
So the displayed position is not the same, but the values of low and high are the same.
GRM Tools Support

Hm ok thanks for info, then good. (Was such thought also, but was unsure in audible difference ).

Emmanuel why latency slightly different (slightly less) now compared with previous versions ? What was changed in fft engine ? Accidentally nothing was degraded nor simplified? laugh.gif dry.gif Just need to make sure.
  Forum: GRM Tools · Post Preview: #148447 · Replies: 11 · Views: 38,068

Anatolyj
Posted on: Mar 6 2017, 12:49 AM


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awelex Oh damn, catched, you right, there is some issue with saved state. video here: http://www.mediafire.com/file/gmekb4ghk1nbdqp/Reson_grm1.mp4
As can see, in Reson case it good reproduce for me only when i save joystick in upper right corner.
Also, can note that when we move joystick in this region, the "High" value not changes. Well, it seems some wrong offset in internal 2d positioning. (Will later test other plugs with 2d)

But what about automation (and unexpected joystick movements during play) hmm, still can't reproduce it. See in another video: http://www.mediafire.com/file/c5xq9y1jdyb8dnh/Reson_grm2.mp4

Perhaps you right, maybe this second behavior somehow related with first, but reproduced only in PT maybe.

In any case thanks for info.
I hope support will pay attention to it.
  Forum: GRM Tools · Post Preview: #148445 · Replies: 11 · Views: 38,068

Anatolyj
Posted on: Mar 5 2017, 09:28 PM


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QUOTE (awelex @ Mar 5 2017, 10:15 PM) *
Anatoly,

That's the weird thing: the weird jumps don't register on any automation lane. Moreover, they also often occur when there isn't any automation on the track and the track is set to read. Strange... I've recorded a screencap and sent it to the GRM guys. If there is a way to upload it here, I can do that as well.

Hmm, ok i understand.
Really, would be good if you attach also here quick video for demonstrate this behavior, interesting to see, and i can make too.
About upload - very good service Mediafire, just upload video to it and share link.
  Forum: GRM Tools · Post Preview: #148443 · Replies: 11 · Views: 38,068

Anatolyj
Posted on: Mar 5 2017, 08:55 PM


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Hi awelex, i perhaps can not precisely understand all described due to my english, but i tried just now write automation in 2d joysticks (in realtime via computer mouse) in: bandpass, delays, reson, (tested both versions, stereo and mono), and it works propely for me. Well, i mean, automation written, and then i save project and reload it, and during play 2d joystick moves exactly along the path that I moved via mouse, without any random or unexpected movements.

Next
QUOTE (awelex @ Mar 5 2017, 05:14 AM) *
I also inspected the written automation, and it appears that instead of writing the two parameters that the joystick controls (e.g. first/range in Delays, low/high in Reson) it writes two controls called "Center" and "Width".

Hm, yes, really there is it. Well, I think the existence of an extra pair of parameters should not be a problem in this case. But the combination of these two pairs in recorded state can interact with each other, that obviously (since it impact to the same, but may be with different measures, i not sure). In any case, as i said, it works(automate) properly for me anyway, because my mouse movements affect to record of just one pair (ie "center" and "width").
Maybe really in your case somehow occur unexpected touches to the extra parameters? I think it is not difficult to detect through automation line.

(Added: the more parameters - the better smile.gif )

Tested on: Win7 64bit, Stidio One v3, plugins v370 vst 64it.
  Forum: GRM Tools · Post Preview: #148441 · Replies: 11 · Views: 38,068

Anatolyj
Posted on: Feb 28 2017, 07:47 PM


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Hi
Thanks for update, that repaired some moments, and add some earlier requests (about center patameter in freeze and visual addition, damn cool, good work).

After quick test still found some unchanged issues (rather, cosmetic, but which had already mentioned here).

Equalize Stereo:

In right channel still not work control through number field for bands (but for left channel it's works properly now).

Mousewheel control not work for eq bands now, well, ok i can agree this is not very important, but, would be not bad if it work.

Blinking yellow bar in the handles not appear now by selection with shift (but selection process work properly by itself). Also not important, but just can useful sometimes.

It's all yet, will look further.

(Btw, i see that plugins latency was slightly changed\reduced, some changes in fft engine ? Just interesting).
  Forum: GRM Tools · Post Preview: #148435 · Replies: 1 · Views: 13,959

Anatolyj
Posted on: Feb 28 2017, 06:44 PM


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In 3.7.0 problem solved it seems, thanks.
  Forum: GRM Tools · Post Preview: #148434 · Replies: 7 · Views: 28,820

Anatolyj
Posted on: Jan 12 2017, 09:06 PM


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Hi
I can confirm. Edit trajectories really causes crash.

Simple example to reproduce:
Open Spaces, open Trajectories section and then "Edit Trajectories" section. Make any changes in default circle shape (squeeze for example), and press OK - occur stable crash.

Checked just now in Live 9 and Studio One 3 - the same.

Win7 64bit, both DAW 64bit, and latest versions. GRM Tools v365 64bit

I can make short video if need
  Forum: GRM Tools · Post Preview: #148292 · Replies: 7 · Views: 28,820

Anatolyj
Posted on: Sep 5 2016, 02:21 AM


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Damn, i install Reaper, and really - multiple outputs are show properly in Delays etc. Honestly to say im very surprised. But, why this additional outputs not displayed in Plogue Bidule ?? How it works ? Damn. Maybe there is some technical specification (in sense of plugin structure) of such outputs method ? Just, i have feeling (believe in this laugh.gif ) that Bidule also can do this. But how...
  Forum: GRM Tools · Post Preview: #148192 · Replies: 3 · Views: 24,378

Anatolyj
Posted on: Jul 13 2016, 04:42 PM


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Hi, just noticed, mouse scroll wheel does not affect to change parameters value (although line length changes visually).
  Forum: GRM Tools · Post Preview: #148153 · Replies: 1 · Views: 16,053

Anatolyj
Posted on: Jun 28 2016, 11:05 PM


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Thanks !
  Forum: GRM Tools · Post Preview: #148150 · Replies: 2 · Views: 9,289

Anatolyj
Posted on: Jun 20 2016, 09:44 PM


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Hi, some thoughts.
Add to Freeze in his wave display visual displaying of work additional start loops points (which 2-128), like how it is done in SpaceGrain display (yellow points), enabling by optional (for just in case).

Interesting will be able to see\check a overall picture of the work of starting points, when they large quantities.
  Forum: GRM Tools · Post Preview: #148146 · Replies: 2 · Views: 9,289

Anatolyj
Posted on: Feb 19 2016, 02:19 PM


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Solved (i got answer via email)
  Forum: GRM Tools · Post Preview: #148026 · Replies: 1 · Views: 7,004

Anatolyj
Posted on: Feb 18 2016, 09:44 AM


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Hi again (sorry, i hope i not too intrusive), but i wrote this to tech support and no get answer yet.

So, try to reproduce it please:
1) Load Shift (stereo or mono version), make any input signal, and click to preset #2 for example - sound changed properly.
2) Then click again to preset #1
3) Then just open "Bands" list and select the same default value again (512) that already selected - sound will changed again, very noticeable by ear.

The same behavior in Warp: load for example preset #5, then again #1, and then re-select current Bands 1024 to the same 1024, the sound will change immediately.

I.e. there is a feeling that the sound does not return to its initial state #1 automatically, it occurs only after re-selection Bands.

In addition, this Bands parameter in Shift - can't changed during morfing between presets. (In Warp changed properly.)
  Forum: GRM Tools · Post Preview: #148024 · Replies: 1 · Views: 7,004

Anatolyj
Posted on: Feb 16 2016, 08:18 PM


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Emmanuel, ok. thanks. (I use Studio one 2)
But honestly to say i first time see multichannel plugins (i about delay\doppler..) which does not show their additional outputs in modular environment like Bidule. (Probably some non-standard ways).
Very good at least that in Space's are applied not the same multichannel system as in Classic & Evolution , because it can be use via Bidule.
Btw i thought before that Space is mostly for multichannel works, but its also useful for stereo environment, especially thanks for SpaceGrain
  Forum: GRM Tools · Post Preview: #148022 · Replies: 3 · Views: 24,378

Anatolyj
Posted on: Feb 16 2016, 04:04 AM


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Hi guys. It seems this question appear not the first time, but honestly I have not found\googled an answer to it.
So, in user manual ("Multi-channel" page) is written that "Delays, Doppler, Reson and Shuffling propose outputs on several channels in AAX, RTAS, VST
and Audio Units."

Usually i load multichannel plugins into Plogue Bidule, which excellent show all available inputs and outputs of plugins. So, "Space" bundle plugs really has a much additional outputs, but mentioned Delay, Doppler, Reson - nope, just stereo out.

Perhaps I have misunderstood something?
  Forum: GRM Tools · Post Preview: #148020 · Replies: 3 · Views: 24,378

Anatolyj
Posted on: Jan 28 2016, 02:43 PM


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QUOTE (Anatolyj @ Jan 26 2016, 12:25 AM) *
Sorry, else moment, about Reson - in manual written that a mono version of Reson has maximum 128 nr of filters, but its show also 64 at max level (the same as stereo version), or i do not quite correctly understand it ?

Solved. (i got answer)
  Forum: GRM Tools · Post Preview: #147991 · Replies: 5 · Views: 11,629

Anatolyj
Posted on: Jan 25 2016, 11:25 PM


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Sorry, else moment, about Reson - in manual written that a mono version of Reson has maximum 128 nr of filters, but its show also 64 at max level (the same as stereo version), or i do not quite correctly understand it ?
  Forum: GRM Tools · Post Preview: #147986 · Replies: 5 · Views: 11,629

Anatolyj
Posted on: Jan 25 2016, 03:23 PM


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QUOTE (grmtools @ Jan 25 2016, 10:06 AM) *
Hi Anatolyj,

Yes, these are good suggestions.
in a future update.....

Emmanuel

GRM Tools Support


Thanks )
  Forum: GRM Tools · Post Preview: #147985 · Replies: 3 · Views: 8,600

Anatolyj
Posted on: Jan 24 2016, 06:13 AM


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Oh, also for not open new topic - another feature request, for PitchAccum - it would be great add square wave to periodic modulation section. (additionally to default sine wave)
  Forum: GRM Tools · Post Preview: #147975 · Replies: 3 · Views: 8,600

Anatolyj
Posted on: Jan 23 2016, 11:11 PM


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Hi

About Freeze plugin. I noticed that it have very useful two parameters, which can say a hidden for (agitation) control, and can be change only via mouse - this is "center" and "duration" controllers, also fortunately it automatable parameters - very good ofcourse, but how it would be great if share this two parameter also for agitation control.

Simple example - a minimal loop length (begin and end have the same value), and need just change position for both markers simultaneously, like granular "wave scan" - what not available for agitation. Because "begin" and "end" markers (which ready for agitation), will modulated separately and will change loop lenght.

Ofcourse its not critical (since it automatable) but would be very useful, just thinking out loud. What you think.
  Forum: GRM Tools · Post Preview: #147974 · Replies: 3 · Views: 8,600

Anatolyj
Posted on: Jan 22 2016, 09:20 PM


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Also a small addition about Equalise Stereo - even not displayed numerical values in "band" and "gain" fields during edit band's. (But I understand that it is the same problem what is mentioned initially).
  Forum: GRM Tools · Post Preview: #147973 · Replies: 5 · Views: 11,629

Anatolyj
Posted on: Jan 18 2016, 02:45 PM


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Thanks Emmanuel, ok.
  Forum: GRM Tools · Post Preview: #147967 · Replies: 5 · Views: 11,629

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