DSK
Jun 29 2011, 01:36 AM
I'm curious about the progress regarding latency compensation as I've heard this problem has been reported.
I'm using more than 751 ms (which is huge) delay to compensate for the plugins (for this application grinder with reson and contrast along with others).
I would love to be able to use them without worrying about latency compensation.
Thanks
Cheakypawl
Sep 13 2011, 06:56 PM
yes, it's a lot to deal with.
are fixings going on?
grmtools
Oct 4 2011, 10:06 AM
Hi,
Latency problems with Grinder and Evolution are fixed in v3.1. The exact number of sample is sent to the host sequencer.
But beware, some sequencers take into account the latency only at instantiation time.
As latency is proportional to the number of bands, compensation is not always updated when you change this parameter. It depends on your host.
GRM Tools Support
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