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It seems that Studio One 2 does not take this information into account when the plugins is inserted.
Hi Emmanuel.
I doubt that it's Studio One 2 bug, because i have used many of plug-ins from different vendors and it's first time when i seen such plugin latency behavior in S2 (when it's run only after disabled\enabled plugin).
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GRM Tools plugins in Spectral Transform and Evolution bundles are based on Fourier Transform.
The frequency resolution is directly linked to the size of the block of samples.
In Evolution with 65536 frequency bands, you need 131072 samples to start the process, which is almost 3 seconds at 44.1 kHz.
Yes, i understand, as i already said actually i have no complaints to Evolution latency as well as for similar mentioned plug-ins with complex FFT processing.
I mentioned the numbers are likely to compare, for just in case, drawing attention to the equalizer as a device which most simple of them, with obvious potential for optimization, and I'm sorry I did not hear the reasons why this can not be done. BUT btw in this may be my ignorance - since i sure that many vst EQ's (incl. with almost zero delay) also using FFT, or perhaps I'm wrong ? not a programmer. If such equalizers as for example waves GEQ have a completely different engine, then i ask forgive my stupidity.
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You are right, there are tons of EQ, each with pros and cons.
You can choose the one that best fits your needs.
(I would certainly do it, but they do not have similar agitation system.)