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#1
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Newbie ![]() Group: Members Posts: 6 Joined: 5-July 20 From: Saint Brès - FR Member No.: 34,358 ![]() |
Summary:
TS2 issues : dangerous self-feedback + multichannel audio files just play stereo + CPU over consumption. Product Version and Format: TS2 version 2.2.2 Description: • Sometimes TS2 start to self-feedback : some kind of self delay starts and builds DANGEROUSLY, fortunately every time I could switch my sound card off before ear or speaker damage. • Also sometimes TS2 plays only the two first channels of a multichannel (quadraphonic) audio files. On the 4 Vu-meters only 1 and 2 work, not 3 and 4 (and no sound on these channels). • The CPU consumption is 30% just reading a simple quadraphonic file without any treatment, doesn't it look like over-consumption ? Reproducibility: Random Occurrence : the bugs exists since the first installation of TS2 2.2.2 and I haven't found a way to reproduce them. It just happens from time to time, sometimes TS2 works fine, but I keep my fingers close to my sound card power switch just in case... I currently avoid using TS2 for that reason. Your System Information: - MacBook Pro M1 Pro 2021 - Mac OS Monterey 12.3.1 - RAM : 32 - DAW version and build number (where applicable): NA - SSD : 4T - Sound Card : RME Fireface UFX Attachments: I don't know where to find a TS2 specific bug report file... |
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#2
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ircamLab Team ![]() ![]() ![]() Group: Members Posts: 34 Joined: 5-December 19 Member No.: 29,958 ![]() |
Thanks for your feedback!
Can you share the TS2 audio settings? The level of the VU-meters corresponds to the output to the audio device so you have to ensure that all the 4 input channels (corresponding to the quadraphonic audio files) are well mapped to an output. There also might be some issues with the audio driver and Rosetta 2 support, we'll investigate (BTW, the audio engine has been updated and is compatible now with M1 so hopefully, TS2 will be compatible with M1 also). Indeed, 30% is very high, this might also be related to the Rosetta 2 support, but also to the window size or the step size used by the audio engine (even without any transposition/time-stretch the audio engine is active). It would be helpful also if you could consolidate a document and share it with us. Best regards, Pierre |
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